Released 02 May 2002
April 25, 2002
Sequel To The 4-Million-Selling RollerCoaster Tycoon Comes To Waiting Fans In Fall Of 2002
BEVERLY, Mass. – April 25, 2002 –The game that started the computer “Tycoon” craze is getting a sequel this fall in RollerCoaster® Tycoon II from Infogrames, Inc. (NASDAQ: IFGM) and master game designer Chris Sawyer. Numerous improvements to the original game will be packed into this new game – with more types of roller coasters and rides being just the beginning.
“RollerCoaster Tycoon® has been one of the most popular games to be released in the last three years,” said Ann Marie Bland, director of brand marketing at Infogrames’ Beverly Studio. “The fans have been shouting for more RollerCoaster Tycoon and we’re glad to finally be able to give them what they’ve been demanding.”
New features in RollerCoaster Tycoon II will include a tuned ride creation system for more control while building roller coasters and scenery, new shops and stores to help raise player’s profits in their parks, new park themes to help gamers attract new customers to their theme parks and a scenario editor with which gamers can create their own park challenges.
The original RollerCoaster Tycoon was created by Chris Sawyer and was released in the spring of 1999. Since then RollerCoaster Tycoon has spent more weeks in the top-10-selling computer games chart than any other title during the period. Two expansion packs, Corkscrew Follies and Loopy Landscapes, were released to add features to the original game. Over 4 million copies of RollerCoaster Tycoon products have been sold to date in North America alone.